Game Design III/Coding II
A downloadable game
A project built in Unreal Engine for my Game Design III and Coding II class at Wichita State University.
Over the course of the semester, we have covered numerous topics, including:
- Saving and Loading
- Weapon Spawning
- Dialogue System
- AI with Perception
- Behavior Trees
- Bullet Drops
- Creating a Toy
- Split-Screen Co-op
- Screen Shake and Controller Rumble
Please read the devlogs for more information and videos on the desired subject.
Navigating the Main Menu:
Press any button to be taken to the corresponding level.
Press the ESC key in any level to return to the Main Menu.
Press the ESC key in the Main Menu to quit the game.
Link to source code on GitHub: https://github.com/mady-k/Game3Start-Coding2/tree/main
Status | In development |
Author | Mady Winters |
Development log
- Personal Piano - Toy54 days ago
- Shooting with Bullet Drop76 days ago
- AI Sight, Hearing, and Damage86 days ago
- Data Tables and DialogueSep 22, 2024
- Custom Assets, UI, and SoundSep 18, 2024
- Two Player GameplaySep 13, 2024
- Saving and Loading FeatureSep 09, 2024
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