Shooting with Bullet Drop


In this update, we built a bullet drop. Simply put, it calculates the start location, ending location, velocity, and Max Sim Time. Other changes include: 

  • Making the bullet's pathway collide with the ThirdPersonCharacter. 
  • Adding a sound effect where the bullet hits you. 
  • Adding a particle effect where the bullet hits you. 

Get Game Design III/Coding II

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