Shooting with Bullet Drop
Game Design III/Coding II » Devlog
In this update, we built a bullet drop. Simply put, it calculates the start location, ending location, velocity, and Max Sim Time. Other changes include:
- Making the bullet's pathway collide with the ThirdPersonCharacter.
- Adding a sound effect where the bullet hits you.
- Adding a particle effect where the bullet hits you.
Get Game Design III/Coding II
Game Design III/Coding II
Status | In development |
Author | Mady Winters |
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